Monday, January 25, 2016

VEF1 Project 2 (Steel Mill)


For this project I made three different effects, molten metal, fire, and sparks. I used an omni emitter for the molten metal and then used a directional field and gravity field to make the blobby surface particles flow realistically. The fire was made with cylindrical volume emitters and a directional field to to push it up. Then a turbulence field was added to change up the movement of the cloud particles. I made expressions and ramps for opacity, mass, lifespan, and color. The sparks are streak particles with a color ramp and gravity field. Everything was rendered in Mental Ray and composited in Nuke. I found some creative commons licensed sound effects and edited it all together in Final Cut Pro. I hope you enjoy it!

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